Showing posts with label Mock up. Show all posts
Showing posts with label Mock up. Show all posts

Wednesday, August 14, 2013

UDK- Mechanics Test for Link DeathMatch

Daniel Godinho and I started on a prototype project. Where you play as Link (from Zelda) who throws his Navi around to annoy the other Links. This is just a rough prototype on the projectile system and the insanity system.

Daniel Godinho's Portfolio page is: www.danielgodinho3d.blogspot.com

Wednesday, July 31, 2013

Mock up logo

This logo is for IT/Software Engineering company based in Germany. I sent this to them today and hopefully they like it. -fingers cross- It gave me a nice excuse to get back into playing with illustrator.





I'm thinking about starting an art regime soon. One day 3D modeling another day making vector, 2 days doing animations if it's anything like my current workout regime I'll start see results pretty quick.  If I start it expect tons of updates soon. 

Saturday, May 4, 2013

Elder Scrolls UI Mockup

Since I dont have the beta for Elder Scrolls I decided to make a mock up of what I thought it would look like.
I started off with this since it was close the Skyrim/Oblivion I played growing up.



Edit: I'm not a 100 percent sure what to do for the map. Where to do it like their style which from what i seen is a radial map or keep it true to the compass format that the other games had. or maybe do a rotating radial map. To infuse the two ideas.


Things I am adding or need to add:

Multiple skills (apparently you switch em out by clicking on them i hear?)
Experience bar
Target system- so you know who the heck you are selecting.
cross hair
Enemy bar
map system with icons.

I'll post more updates later