Daniel Godinho's Portfolio page is: www.danielgodinho3d.blogspot.com
Lisa Richards Digital Artist
Showing posts with label Mock up. Show all posts
Showing posts with label Mock up. Show all posts
Wednesday, August 14, 2013
UDK- Mechanics Test for Link DeathMatch
Daniel Godinho's Portfolio page is: www.danielgodinho3d.blogspot.com
Labels:
3D,
character,
concept,
Game Mechanics,
Mock up,
Programming,
UDK,
Unreal Engine
Wednesday, July 31, 2013
Mock up logo
This logo is for IT/Software Engineering company based in Germany. I sent this to them today and hopefully they like it. -fingers cross- It gave me a nice excuse to get back into playing with illustrator.
I'm thinking about starting an art regime soon. One day 3D modeling another day making vector, 2 days doing animations if it's anything like my current workout regime I'll start see results pretty quick. If I start it expect tons of updates soon.
Saturday, May 4, 2013
Elder Scrolls UI Mockup
Since I dont have the beta for Elder Scrolls I decided to make a mock up of what I thought it would look like.
I started off with this since it was close the Skyrim/Oblivion I played growing up.
Edit: I'm not a 100 percent sure what to do for the map. Where to do it like their style which from what i seen is a radial map or keep it true to the compass format that the other games had. or maybe do a rotating radial map. To infuse the two ideas.
Things I am adding or need to add:
Multiple skills (apparently you switch em out by clicking on them i hear?)
Experience bar
Target system- so you know who the heck you are selecting.
cross hair
Enemy bar
map system with icons.
I'll post more updates later
I started off with this since it was close the Skyrim/Oblivion I played growing up.
Edit: I'm not a 100 percent sure what to do for the map. Where to do it like their style which from what i seen is a radial map or keep it true to the compass format that the other games had. or maybe do a rotating radial map. To infuse the two ideas.
Things I am adding or need to add:
Multiple skills (apparently you switch em out by clicking on them i hear?)
Experience bar
Target system- so you know who the heck you are selecting.
cross hair
Enemy bar
map system with icons.
I'll post more updates later
Labels:
concept,
elder scrolls,
ESO,
Mock up,
screenshot,
UI
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